

Dedicated, bloodsucking follower of fashion. It has a rather interesting aesthetic however. Swords and sexy…the Merta assassin armour is a little too revealing for actual protection. The Breton Paladin borrows its aesthetic from original Skyrim concept art of the Bretons. Although designed for wanderers, Nordic Wanderer armour is heavy-set and can take a good punching. An essential mod, if you truly want your Nordic protagonist to look like he belongs in Sovengarde. A Breton and Nord pose in Northgirl winterwear. One-part winter sweater, one-part light armour. If you really don't like the mod, uninstall it and start a new character - if you're finding that it's still behaving as though the mod is installed, you may need to do a clean install (I don't expect that you will, but I'm not 100% sure that you aren't saying that's what's already happening.As ofthere are over 40, Skyrim mods circling the web via huge modding communities such as Nexus. Put it this way, Bethesda tell you not to do it at all, as far as I know. It's REALLY not recommended to uninstall mods and keep playing the same saves - there are supposedly ways to do it, and people who *really* know what they are doing seem to manage it, but it appears to be a somewhat complex process and there's still no guarantee that it will work. If you're not, go back to the earlier save, or start a new game if you prefer. Basically, especially with big mods that affect a lot of stuff (especially scripts, tbh I don't really know what kinds of mods have scripts or not but I'm guessing this does because it needs to tell the game to put certain types of armour on certain types of enemies/allies) make (and back up) a save before you install the mod, test it out, and only leave it in if you're happy.

Live with the mod until you start a new character. Note, that it is not a definite solution and your saves might still hold some data from Immersive Armors. If weird stuff happens, then download and run Save game script cleaner. If characters are not wearing any IA content and you did not CTD, then you might have succeeded. If it loads, then reload it and overwrite it with a new save. If it does not load, then try loading it trough your Save 1 or quasmoke room. (Whiterun Hall of the Dead comes to mind.) Find a safe cell, a place without Immersive Armors content around. Immersive Armors is a fine mod and I don't know why anyone would like to get rid of it.īut, if it really is your choise, then try the following.ĭiscard all your Immersive Armors stuff that you or your followers might be carrying. The data of them is stored in your game files and might pop up in later stages of the game - or cause a conflict with some other mod. Pulling mods from the game is always a bad choise.
